Browsing by Autor "Ricardo Orozco"
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Item type: Item , A longitudinal study on the impact of Internet gaming disorder on self‐perceived health, academic performance, and social life of first‐year college students(Wiley, 2023) Corina Benjet; Ricardo Orozco; Yesica Albor; Eunice Vargas‐Contreras; Iris Rubí Monroy Velasco; Praxedis Cristina Hernández Uribe; Patricia M. Báez Mansur; María Anabell Covarrubias Díaz Couder; Guillermo E. Quevedo Chávez; Raúl A. Gutiérrez–GarcíaUniversity authorities and counselors should consider that incoming 1st-year students that meet criteria for IGD are likely to have increased academic and social impairments during their 1st year for which they may want to intervene. This study adds to the existing literature by longitudinally examining a greater array of negative outcomes of IGD than previously documented.Item type: Item , (Internet) Gaming Disorder in <i>DSM</i>-5 and <i>ICD</i>-11: A Case of the Glass Half Empty or Half Full: (Internet) Le trouble du jeu dans le <i>DSM</i>-5 et la CIM-11: Un cas de verre à moitié vide et à moitié plein(SAGE Publishing, 2020) Guilherme Borges; Ricardo Orozco; Corina Benjet; Kalina I. Mart ́ınez Mart ́ınez; Eunice Vargas Contreras; Ana Lucia Jim ́enez P ́erez; Alvaro Julio Pel ́aez Cedr ́es; P Uribe; Mar ́ıa Anabell Covarrubias D ́ıaz Couder; Raúl A. Gutiérrez–García<i>DSM</i>-5 cases detected by <i>ICD</i>-11 are mostly similar to cases undetected by <i>ICD</i>-11. By using <i>ICD</i>-11 instead of <i>DSM</i>-5, we may be leaving (similarly) affected people underserved. It is unlikely that purely epidemiological studies can solve this discrepancy and clinical validity studies maybe needed.Item type: Item , Mental health predictors of Internet Gaming Disorder: a longitudinal study(2024) Guilherme Borges; Ricardo Orozco; Raúl A. Gutiérrez–García; Yesica Albor; Ana Lucía Jiménez Pérez; Karla Patricia Valdés‐García; Patricia M. Báez Mansur; María Anabell Covarrubias Díaz Couder; Corina Benjet<title>Abstract</title> <bold>Purpose</bold>: While internet gaming disorder has been clinically delimited, we still know little about its mental health determinants. We aim<bold> </bold>to evaluate whether a wide range of baseline mental disorders predict Internet Gaming Disorder (IGD) one to three years later, among first year university students in Mexico. <bold>Methods</bold>: This is a prospective cohort study with a follow-up period of one to three years conducted from September 2018 to June 2022 in 6 Mexican universities. Participants were first-year university students (N=2,144) free of symptoms indicative of IGD at entry (baseline). Ten mental disorders (bipolar, major depressive disorder, generalized anxiety disorder, panic disorder, alcohol use disorder, drug use disorder, binging and/or purging, intermittent explosive disorder, psychotic experiences, attention deficit hyperactivity disorder) at baseline were the main risk factors explored for the incidence of IGD at the end of the follow-up. We used Cox regression to model the IGD incidence rate. <bold>Results</bold>: A composite measure of any mental disorder at baseline was associated with an increase in 2.33 times (1.26-4.31) the rate of IGD 1 to 3 years later. Several individual disorders were associated with rates of IGD in multiple models, with comorbid conditions diminishing most of these associations. <bold>Conclusion</bold>: While students with a range of mental disorders were at risk for development of IGD, only major depressive disorder and bipolar disorder remained associated with a new case of IGD. Discrepant results from available longitudinal studies on the role of specific mental disorders in the development of IGD needs to be further investigated.