Gabriela Conde-Saavedra2026-03-222026-03-222018http://www.scielo.org.bo/pdf/rbf/v33n33/v33n33_a05.pdfhttps://andeanlibrary.org/handle/123456789/70491nlComputer scienceComputer graphics (images)Human–computer interactionCommunicationArtificial intelligenceSlaapkamer Game Mat Rechthoekig Tapijt Cartoon Game Machine 3D Printing Tapijt Woonkamer Antislip Tapijt140*200Cmarticle