Slaapkamer Game Mat Rechthoekig Tapijt Cartoon Game Machine 3D Printing Tapijt Woonkamer Antislip Tapijt140*200Cm
| dc.contributor.author | Gabriela Conde-Saavedra | |
| dc.coverage.spatial | Bolivia | |
| dc.date.accessioned | 2026-03-22T18:30:10Z | |
| dc.date.available | 2026-03-22T18:30:10Z | |
| dc.date.issued | 2018 | |
| dc.identifier.uri | http://www.scielo.org.bo/pdf/rbf/v33n33/v33n33_a05.pdf | |
| dc.identifier.uri | https://andeanlibrary.org/handle/123456789/70491 | |
| dc.language.iso | nl | |
| dc.source | Higher University of San Andrés | |
| dc.subject | Computer science | |
| dc.subject | Computer graphics (images) | |
| dc.subject | Human–computer interaction | |
| dc.subject | Communication | |
| dc.subject | Artificial intelligence | |
| dc.title | Slaapkamer Game Mat Rechthoekig Tapijt Cartoon Game Machine 3D Printing Tapijt Woonkamer Antislip Tapijt140*200Cm | |
| dc.type | article |