Teaching Gratitude Through Digital Play: Insights from Prototyping and Usability Testing with Colombian Children

dc.contributor.authorGordon Ingram
dc.contributor.authorSonia Carrillo
dc.contributor.authorYvonne Gómez
dc.contributor.authorMario Linares‐Vásquez
dc.contributor.authorLeonardo Parra
dc.contributor.authorMauro Perdomo
dc.contributor.authorJuan Pablo Torres
dc.coverage.spatialBolivia
dc.date.accessioned2026-03-22T20:51:18Z
dc.date.available2026-03-22T20:51:18Z
dc.date.issued2025
dc.identifier.doi10.2139/ssrn.5332878
dc.identifier.urihttps://doi.org/10.2139/ssrn.5332878
dc.identifier.urihttps://andeanlibrary.org/handle/123456789/84464
dc.language.isoen
dc.publisherRELX Group (Netherlands)
dc.relation.ispartofSSRN Electronic Journal
dc.sourceUniversidad de Los Andes
dc.subjectGratitude
dc.subjectUsability
dc.subjectUsability engineering
dc.subjectComputer science
dc.subjectRapid prototyping
dc.subjectPsychology
dc.subjectHuman–computer interaction
dc.titleTeaching Gratitude Through Digital Play: Insights from Prototyping and Usability Testing with Colombian Children
dc.typepreprint

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