Ambiente virtual de la Escuela de Ingeniería de Sistemas de la Universidad de Los Andes

dc.contributor.authorFlor Narciso
dc.contributor.authorHaro Hernández
dc.contributor.authorYésika Moreno
dc.coverage.spatialBolivia
dc.date.accessioned2026-03-22T16:49:11Z
dc.date.available2026-03-22T16:49:11Z
dc.date.issued2004
dc.description.abstractThe virtual environment development has had a big surge the last years, due to the emerging of new easy to use tools and programming languages. A programmed virtual environment tries to represent in the computer a scene of the real world. In this article the construction of a three-dimensional virtual environment is described, which allows the user, to make a virtual walk through of the new facilities of the Systems Engineering School at the University of Los Andes, located in the nucleus ;La Hechicera;. For the construction of this virtual environment the watch model was used and for this implementation, they were used a set of tools such as3D Studio Max, Anima3D, Java3D and the language for virtual environment VRML.
dc.identifier.urihttps://andeanlibrary.org/handle/123456789/60498
dc.language.isoes
dc.sourceUniversidad de Los Andes
dc.subjectVRML
dc.subjectVirtual machine
dc.subjectComputer science
dc.subjectMetaverse
dc.subjectVirtual reality
dc.subjectVirtual world
dc.subjectStudio
dc.subjectVirtual campus
dc.subjectSet (abstract data type)
dc.titleAmbiente virtual de la Escuela de Ingeniería de Sistemas de la Universidad de Los Andes
dc.typearticle

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