RoBlock – Web App for Programming Learning

dc.contributor.authorPedro Guillermo Feijóo-García
dc.contributor.authorFernando De la Rosa
dc.coverage.spatialBolivia
dc.date.accessioned2026-03-22T14:35:22Z
dc.date.available2026-03-22T14:35:22Z
dc.date.issued2016
dc.descriptionCitaciones: 21
dc.description.abstractOne of the major challenges related to teaching programming and algorithmics to amateur students is the time spent to explain a language’s syntax. Also, students who undertake computer programming may find problems that hinder their understanding of concepts and the development of their problem-solving and programming skills. This paper presents the results of an experimental approach that evaluated the interaction of a group of Colombian students with a Web solution within the context of Mobile Robotics to learn programming and algorithmics. The designed Web App is oriented towards autodidactic learning by using Visual Blocks Programming through five interactive modules that include concepts to be learned by students such as the following: variables, sensors, conditionals, cycles, and functions. The solution is designed to present virtual scenarios for Mobile Robotics. This proposal was evaluated with middle school students from the Colombian education system and was compared to the results obtained using Scratch as a reference tool.
dc.identifier.doi10.3991/ijet.v11i12.6004
dc.identifier.urihttps://doi.org/10.3991/ijet.v11i12.6004
dc.identifier.urihttps://andeanlibrary.org/handle/123456789/47391
dc.language.isoen
dc.publisherkassel university press
dc.relation.ispartofInternational Journal of Emerging Technologies in Learning (iJET)
dc.sourceUniversidad El Bosque
dc.subjectComputer science
dc.subjectContext (archaeology)
dc.subjectRobotics
dc.subjectScratch
dc.subjectMultimedia
dc.subjectExtensible programming
dc.subjectAmateur
dc.subjectArtificial intelligence
dc.subjectHuman–computer interaction
dc.subjectProgramming paradigm
dc.titleRoBlock – Web App for Programming Learning
dc.typearticle

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