Robot Animation in a Virtual Reality Environment
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Abstract
The aim of this work is develop and configure a three-dimensional animation of a robot in virtual reality environment using the Unity software. The movement of the robots uses mechanical principles which considers that the degrees of freedom must be controlled independently through a microcontroller. In addition, the necessary steps are shown to transfer the three-dimensional model of a robot developed in a CAD tool to a virtual simulation environment without losing the physical characteristics of the original design. In the analysis of results, the simulation is shown in a virtual environment, considering real physical parameters together with the movement of a hexapod robot of 18DOF.
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